Tidal Treasure
This is currently an unfinished demo version to showcase the game's features. The finished game will release before December 31st. The game's name may be changed.
Controls
- Hold left click to move toward the mouse
- Click a blue fish, then click around to give it a path
- Right click to send the blue fish on its path
- Move your mouse to the edge of the screen to move the camera
Planned Features
- 4 levels
- Randomly generated gold nuggets
- Randomly placed decorations (coral, rocks, seaweed)
- Better sprite for the gem
- Better pathfinding around walls
- Fish will return if they hit a wall while following player-defined path
- Will add music by Marc Uddo
Published | 10 hours ago |
Status | Released |
Platforms | HTML5 |
Author | Alkemist |
Genre | Strategy, Adventure |
Made with | Godot, Aseprite |
Tags | 2D, maze, Pixel Art, Singleplayer, underwater |
Average session | A few seconds |
Inputs | Mouse |
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